Trash Manager
A very rough idea submitted as my very first game. I've been learning Godot over the past month or so and submitting something in this jam is definitely a personal milestone and learning experience. However, this game is more of a proof of concept than an enjoyable experience, I guess. I plan on polishing it over the next couple of days for those that might be curious.
Build your waste management company from the ground up! Make new customers, build your routes, illegally dump, and take over the city, street by street!
CONTROLS:
Space: Start/stop time | Right Click: Get info | Middle Click: Pan map | Left Click: Select street/location
SETUP:
In the game's current state, it is pretty unintuitive and generally broken. Here are some instructions if you want to try it out.
Left Click the home location to manage and purchase vehicles.
All streets on the map at the start of the game are operated by your competition. To make new customers, select a street, or multiple streets, on the map, and then click lock route. The initial visit to a street will mark it contacted, and will then be changed red. After this, the player may get service calls from contacted streets to earn extra cash. Completing service calls increases reputation, and when reputation is high enough, streets become blue, meaning the street can be flipped with a low enough price, and will become your new customer for weekly pickups. Your starting pickup truck will struggle doing these pickups, so it is recommended to take out a loan and purchase a garbage truck. Garbage may be dumped at any of the nearby ponds at the cost of reputation, or can be dumped at the dump for a cost in the bottom left location of the map.
| Published | 16 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | scroobthenoob |
| Genre | Simulation |
| AI Disclosure | AI Assisted, Code |

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